User Interface
SolidWorks Fundamentals
Moving from 2D to 3D
SolidWorks Costing
Design Checker
Design Studies in SolidWorks
Detailing and Drawings
Import and Export
Model Display
Mold Design
Motion Studies
Parts and Features
Sheet Metal
Sketch Settings Menu
Sketch Complexity
Working in a Sketch
Sketch Modes
Selecting Contours
Exiting Sketches
Sketch Options
Sketch Entities
Sketch Tools
Sketch Fillets
Sketch Chamfers
Offset Entities
Convert Entities
Intersection Curves
Face Curves
Trim Entities
Extend Entities
Split Entities
Jog Lines
Make Path
Construction Geometry
Mirror Entities
Dynamic Mirror Sketch Entities
Move, Copy, Rotate, Scale, or Stretch Entities
Moving or Copying Sketch Entities
Rotating Sketch Entities
Scaling Sketch Entities
Stretching Sketch Entities
Move-Copy-Rotate-Scale-Stretch PropertyManager
Align Grid/Origin PropertyManager
Modify Sketch Dialog Box
Repair Sketch
Sharing Sketches
Closing Sketches to Models
Sketch Picture
Sketch Patterns
3D Sketching
Dimensions and Relations
Sustainability Products
SolidWorks Utilities
Workgroup PDM
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Rotating Sketch Entities

To rotate sketch entities:

  1. In sketch mode click Rotate Entities Tool_Rotate_Entities_Sketch.gif (Sketch toolbar) or Tools > Sketch Tools > Rotate.
  2. In the PropertyManager, under Entities to Rotate:
    1. Select sketch entities for Sketch item or annotations.
    2. Select Keep relations to maintain relations between sketch entities. When cleared, relations are broken only between selected entities and those that are not selected; relations among the selected entities are maintained.
  3. Under Parameters:

    Sketch Type Instructions for modifying parameters
    2D Sketch

    3D Sketch On Plane

    1. Click Base Point (Rotate Point Defined) to set a Base point Base_point_Move_Copy.gif, and then click in the graphics area to set the Center of rotation.
    2. Set a value for Angle PM_angle.gif.
    3D Sketch To rotate the entities using the 3D triad, select a ring and drag.

    To change the rotation origin, drag the center ball.

    For details on using the 3D triad to rotate entities, see Dragging or Rotating Objects with the Triad.

      To specify the rotation numerically, specify values for rotation reference, origin, and angle directly in the PropertyManager.
    If sketch entities were selected when you clicked Rotate, these items appear:
    • PM_SPRING_ENDPOINTS.GIF Rotation Reference: Specify a line within the selected entities around which rotation occurs.
    • PM_angle.gif Angle: Specify the angle to rotate the selected entities around the rotation reference.

    If no entities were selected, these items appear:

    • PM_SPRING_ENDPOINTS.GIF Rotation Reference. Specify a line within the selected entities around which rotation occurs.
    • PM_Center_X_Coordinate.gif PM_Center_Y_Coordinate.gif PM_Center_Z_Coordinate.gif Rotation Origin: Specify the rotation origin point relative to the X, Y, and Z origin.
    • PM_angle_x.gif PM_angle_Y.gif PM_angle_Z.gif Rotation Angle: Specify the rotation angle.

    When you click Rotation Reference and then select a line, Rotation Reference Angle appears and Rotation Origin and Rotation Angle disappear.

    To display Rotation Origin and Rotation Angle again, right-click Rotation Reference and then select Clear Selections.

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