Alpha Output
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Calculates the opacity of the objects based on their material settings to determine an alpha (transparency) value. Environment colors and textures do not contribute to the alpha channel. When you view the final image with an application that supports alpha channels, only the rendered geometry will be visible. If an object or surface has a level of transparency, this will also be considered in the alpha channel. In this way, it is possible to render out images with semi-transparent elements that can easily be composited over other backdrops in an application such as Shake, Motion, or Photoshop.
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Final Color Output
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Displays the final rendered image.
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