The Edit Scene PropertyManager - Basic tab lets you edit the floor, background, and environment image of a scene.
To display this tab, in the DisplayManager, click View Scene, Lights, and Cameras. Right-click Scene and select Edit Scene. Click the Basic tab.
Background
Use a background image with a scene so that what is visible behind the model is different from the reflections cast by the environment. For example, you might want a plain color behind the model while using the reflections from the courtyard scene.
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Background Type |
None
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Sets background to white.
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Color
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Sets the background to a single color.
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Gradient
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Sets the background to a range of colors defined by Top gradient color and Bottom gradient color.
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Image
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Sets the background to an image you select.
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Use environment
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Removes the background, making the environment visible.
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![](doc1292870969241.image) |
Background Color |
Available when Background Type is set to Color. Sets the background to a single color. |
![](doc1292870969241.image) |
Top gradient color and Bottom gradient color |
Available when Background Type is set to Gradient. Sets the background to a range of colors defined by the colors you select. |
![](doc1292870969616.image) |
Browse |
Available when Background Type is set to Image. |
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Keep background |
Available when Background Type is Color, Gradient, or Image. Retains the background when you replace the scene. |
Environment
Select any image to be spherically mapped as an environment for the scene.
![](doc1292870969616.image) |
Browse |
Sets the environment to a spherically mapped version of the image you select. |
Floor
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Floor reflections |
Shows a reflection of the model on the floor. Available when Floor shadows is selected. |
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Floor shadows |
Shows shadows cast by the model on the floor. |
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Align floor with |
Aligns the floor with a plane. Select one of XY, YZ, XZ, Bottom View Plane, or Selected Plane. When you change the alignment, the view orientation changes, keeping the floor under the model.
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Select planar face to position floor |
Available when Align floor with is set to Selected Plane. |
![](doc1292870970085.image) |
Flip floor direction |
Shifts the virtual ceiling 180 degrees around the floor. Use to right a model that appears upside down in a scene.
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Floor offset |
Sets the height of the model above or below the floor. |
![](doc1292870970085.image) |
Flip offset direction |
Swaps the position of the floor and the model. |
![](doc1292870970366.image) |
When you adjust Floor offset, the manipulator in the graphics area moves accordingly.
- To drag the offset, hover over an end of the manipulator. When the cursor changes to
, drag the manipulator.
- To flip the offset direction, right-click and end of the manipulator and click Flip Direction.
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Examples: Floor shadows and reflections
Floor shadows and Floor reflections disabled |
![](doc1292870971100.image) |
Floor shadows enabled, Floor reflections disabled |
![](doc1292870971428.image) |
Floor shadows and Floor reflections enabled |
![](doc1292870971850.image) |
Examples: Floor Alignment
Align floor with = XZ
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![](doc1292870972428.image)
Align floor with = XZ. Flip floor direction is selected.
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Align floor with = YZ
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![](doc1292870973100.image)
Align floor with = XY
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