In multibody parts, you can move, rotate, and copy solid and surface bodies, or place them using mates.
To open the Move/Copy Body PropertyManager:
Click Move/Copy Bodies (Features toolbar) or .
Translate
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Translation Reference |
Sets the translation direction. Select an edge or vertex in the graphics area. |
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Delta X, Delta Y, Delta Z |
Sets the values to reposition the bodies. |
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Distance |
Available when you select an edge for Translation Reference . Sets the translation distance. Type a negative number to switch the translation direction. |
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To Vertex |
Available when you select a vertex for Translation Reference . Select a second vertex. The bodies move to the second vertex. |
Rotate
Set values or use the triad to rotate the bodies.
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Rotation Reference |
Select an edge or a vertex in the graphics area to define the rotation axis.
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X Rotation Origin, Y Rotation Origin, Z Rotation Origin |
Set values for the coordinates of the rotation origin (the point that the bodies rotate about). The default values are the coordinates of the center of mass of the selected bodies. |
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X Rotation Angle, Y Rotation Angle, Z Rotation Angle |
Set values for the angle around the X, Y, and Z axes. |
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Angle |
Available when you select an edge for Rotation Reference . Sets the value for the rotation angle. |
Bodies to Move
Select Constraints to apply mates between bodies. Set the options in the panes below.
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Solid and Surface or Graphics Body to Move/Copy |
Select bodies in the graphics area to move when the mate is applied. The selected bodies move as a single entity. The bodies that are not selected are treated as fixed.
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Mates
The
Mates box contains all the mates in the mate set (all the mates added while the PropertyManager is open). When there are multiple mates in the
Mates box, you can select one to edit that mate.
In multibody parts, you can apply multiple sets of mates to the same body. Mates specified within different sets can conflict with each other. For example, you can apply a perpendicular mate between two faces in one set, and in a different set, apply a parallel mate between the same two faces.
Options
Show preview |
When selected, a preview of a mate occurs when you make enough selections for a valid mate.
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