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Add Appearance |
Applies an appearance to the selected reference, or if none, to the entire entity. Opens the Appearance PropertyManager. |
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Edit Appearance |
Edits the appearance in the Appearances PropertyManager. When you edit an appearance assigned to a group of entities, the appearance updates for all entities. |
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Copy Appearance |
Copies the appearance so you can paste it onto another entity. |
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Remove Appearance |
Removes the appearance from its references. |
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Attach to Selection |
Applies the appearance to a selected reference. In the graphics area, select a face, feature, body, or part. In the DisplayManager, right-click the appearance to apply, and then select this option. |
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Consolidate Appearance |
Appearances at lower level are consolidated to higher level. Transfers the appearance from the face level to the body level when all the faces of a body of the part are applied with an identical appearance. Transfers the appearance from body level to part level and part level to assembly level when there are identical appearances. |
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Expand Item |
Expand one node in the Appearances pane. |
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Expand All |
Expands all nodes in the Appearances pane. |
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Collapse Item |
Collapses all subnodes under this item. |
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Collapse All |
Collapses all nodes in the Appearances pane. |
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Display States Target |
Allows you to define display states to use different instances of decals and scenes. |