Creating 3D Solids by Sweeping 2D Entities Along a Path
The Sweep command lets you creates unique solid primitives or surfaces by sweeping existing two-dimensional entities along a path.
You can sweep the following entities:
- Splines, Polylines, and Lines
- 2D Solids
- Arcs and Circles
- Ellipses and elliptical Arcs
- Regions
- Trace
Note: The entities to sweep can be in any arrangement, for example, adjacent or nested.
You can use as path the following entities:
- Splines, open Polylines, and Lines
- Helix
- Arcs and Circles
- Ellipses and elliptical Arcs
- Any closed curve
Note: Sweeping entities along closed curves as paths creates solid objects, while sweeping entities along lines or open boundaries creates surfaces.
To create a solid of surface by sweeping an object along a path:
- Click Solids > Draw > Sweep (or type Sweep).
- Select the entities to sweep and press Enter.
Note: You can specify one or more entities in any arrangement (adjacent, nested entities).
- Select the entities which determine the sweep path.
- - or -
- Use Alignment, Base point, Scale, and Twist to specify options for sweeping and then select the entities which determine the sweep path:
- Alignment: Unless you determine otherwise, the entities to be swept are aligned perpendicular to the path.
- Base Point: Specifies a base point for the entities to be swept. Scaling is applied from the startpoint to the endpoint of the path.
- Scale: Specifies a scale factor for the entities to be swept.
- Twist: Sets a twist angle for the for the entities to be swept along the total length of the path.
Command: Sweep
Menu: Solids > Draw > Sweep