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Plane |
Extracts sub-mesh as a planar surface. Set a value for Offset to reposition the plane relative to the mesh.
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Cylinder |
Extracts sub-mesh as a cylindrical surface. Set a value for Radius.
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Cone |
Extracts sub-mesh as a conical surface. Set values for Angle, Top Radius, and Bottom Radius to refine the cone's shape.
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Sphere |
Extracts sub-mesh as a spherical surface. Set a value for Radius. For Center, set X, Y, and Z values to position the sphere's center relative to the origin.
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Torus |
Specify a single mesh region to form a surface, similar to a face created by a fillet. Set values for Profile Radius and Path Radius.
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Extrude |
Extracts sub-mesh as an extrude. Specify a single wall of adjacent mesh faces that form a surface, similar to an extrude.
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Revolve |
Extracts sub-mesh as a revolve. Specify a single wall of adjacent mesh faces that form a surface, similar to a revolve. Set a value for Radius.
For Extrude and Revolve: All mesh faces must be part of one mesh to be extracted together as an extrude or revolve. Use the Surface Wizard's paint tools in the Face Identification PropertyManager to identify the mesh faces with the same color.
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Ruled |
Specify a single mesh region to form a surface, similar to a two-profile loft with no guide curves. Set values for Offset distance 1 and Offset distance 2 to extend the ruled surface.
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BSpline |
Extracts sub-mesh as a b-spline surface. A mesh lets you visualize the surface. Set a value for Tolerance to refine the b-spline surface shape by adjusting the deviation between the surface and the mesh. The greater the deviation, the smoother the surface. The Maximum and Average Deviation are reported. Select Display deviation analysis to display the mesh to surface deviation. Modify the number of UV curves and re-position them to improve the surface.
For an example, see Extracting a B-Spline Surface. |
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Delete Surface |
Deletes the selected extracted surface. This does not affect the sub-mesh used to extract the surface.
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