Monitors |
You can use several types of
feedback displays to analyze values in an impartial way when making
adjustments:
Waveform
|
Displays the amount of energy at each
intensity level as a series of vertical strips. You can
use Waveform to detect crushed shadows or blown out
highlights or to check how evenly the overall tonal
range is used in the image.
|
Vectorscope
|
Displays the amount of energy across the
hue and saturation spectrum as a unit circle of colors.
You can use Vectorscope to check the overall color
balance or examine the amount of saturation for a
specific color range.
|
Hue and Saturation Parade
|
Displays the amount of energy in hue or
saturation as a series of vertical strips.
|
|
Levels
Channel |
Specifies which channel
information is displayed by the monitor: Colors, Luminosity, Red, Green,
or Blue. |
Display
Intensity |
Controls the display intensity of
the monitors to allow you to view intensity levels for under-sampled
areas of the image. |
Display
Range |
Controls the range of the
monitors. The default range is 0 to 1. |
Level
Offset |
Slides all color values up or down
the value scale, shifting them identical amounts in the rendered
image. For example, if an image had a 0% black pixel and a 50% gray
pixel, offsetting the values 50% would result in the black pixel
changing to 50% gray and the gray pixel changing to 100% white with
all other values changing corresponding amounts. |
Input
Black Level |
Sets the threshold for what is
considered black in the image. By default, pixels with a value of
0.0 W/srm2 are black. Increasing the Input Black Level allows pixels with a value higher
than 0.0 to be considered black, darkening the overall
image. |
Input
Gray Level |
A non-linear luminance adjustment
that applies a curve-like function to the pixels, modifying the
midrange the most while decreasing the adjustment amount for values
closer to the defined black and white points. Values above 1 lighten
the midrange, while values below 1 darken the midrange. |
Input
White Level |
Sets the threshold for what is
considered white in the image. By default, pixels with a luminance
value of 1.0 W/srm2 or higher are considered white. Decreasing the
Input White Level allows
pixels with lower values to be considered white, increasing the
overall luminance of the image. Increasing the Input White Level requires pixels to
have a higher luminance value to be considered white, decreasing the
overall luminance of the image. |
Tone
Mapping |
Allows you to compress the dynamic
range of the image. PhotoView 360 captures the
full range of lights and darks in an image (dynamic range).
However, your monitor cannot display the full dynamic range, so
details may be obscured in very bright or very dark areas,
causing the image to look over or underexposed. When you use
Tone Mapping to
compress the dynamic range, the details in the darkest and
brightest parts of the image become visible.
It often takes a combination of
White Level,
Tone Mapping, and
Output Gamma settings
to achieve the best result.
|
Hue
Offset |
Adjusts the color values of the
rendered image independent of the luminosity values, shifting them
across the entire spectrum in a sequential fashion. For example red
color values shift toward an orange hue, then yellow and so on. You
can think of hue values like a wheel, where a rotation of 180°
inverts all the color values and a rotation of 0° brings them back
to their initial state. |