Directional
light
comes from a source that is infinitely far away from the model. It is a columned light
source consisting of parallel rays from a single direction. You can modify the intensity,
color, and position of the light source.
To display the Directional Light PropertyManager:
In the DisplayManager, click View Scene,
Lights, and Cameras
. Under Lights
, right-click Directional and select Edit Directional Light.
When PhotoView 360 is added in, you can
right-click
Directional under either
PhotoView 360
Lights

or
SOLIDWORKS
Lights

.
When the PropertyManager appears, a manipulator

appears in the
graphics area. To move the light or the target in the graphics area, move the
pointer over the manipulator. When the pointer changes to

, you can drag the manipulator.
Basic Tab - Basic
Keep light when scene
changes
|
Retains light with model after
a scene change. By default, lights are replaced when a scene
changes. For example, set this option when you use a point light
to illuminate an occluded section of the model. |
Edit Color
|
Displays the Color
palette, so you can select colored light rather than the default
white light. |
Basic Tab - Light Position
Press Tab to flip the
light source 180 degrees about the model origin.
Lock to model
|
Maintains the position of the
light relative to the model. When cleared, the light remains
fixed in the model space. |
Longitude
Latitude
|
Sets the location of the
light in the coordinate system. |
SOLIDWORKS Tab - SOLIDWORKS Lighting
|
On in SOLIDWORKS
|
Turns the light on in
SOLIDWORKS. |
|
Ambient
|
Controls the intensity of the
light source. Move the slider or enter a value between 0 and 1. A
higher value results in more light. The level changes equally on all
sides of the model. |
|
Brightness
|
Controls the brightness of the
light source. Move the slider or enter a value between 0 and 1. A
higher value results in more light on the side of the model closest
to the source. |
|
Specularity
|
Controls the extent to which
shiny surfaces exhibit bright highlights where the light strikes
them. Move the slider or enter a value between 0 and 1. A higher
value results in more dramatic highlights and a shinier
appearance. |
PhotoView 360 Tab - PhotoView Controls
The PhotoView 360
tab is available when PhotoView 360 is added in.
Dynamic
help |
If enabled, when you pause
the pointer over an option, a detailed explanation of the option
appears. |
On in PhotoView
|
Turns on the light in
PhotoView. The light is off by default. Also enables PhotoView
360 lighting options. |
PhotoView brightness
|
Sets the brightness of the
light in PhotoView 360. |
PhotoView 360 Tab - Shadows
Shadows
|
Enables shadows in
PhotoView. |
Shadow softness
|
Sharpens or softens the shadow cast by the light.
Lower values sharpen shadows. Higher values soften them but may
affect rendering times.
To simulate the effect of the sun, experiment
with values between 3 and 5. |
Shadow quality
|
Reduces graininess in softer
shadows. As you increase Shadow
softness, experiment with higher values of this
setting to reduce graininess. Increasing this setting increases
render times. |