You can set appearance textures, surface finishes, and decals to use a default scale or to scale to the model size. The default scale of SOLIDWORKS textures, surface finishes, and decals mimics the real-life scale.
For example, in the following image, the textured appearance is scaled to the model size, creating a different texture scale on each body it is applied to:
![appearance_scaled_to_model_size.gif](kph1450448368940.image)
However, in the following image, the same appearance uses a default scale:
![appearance_with_default_scale.gif](sho1450448369560.image)
To use a default scale instead of scaling appearances to the model size:
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Click and clear Automatically scale textures, surface finishes, and decals to the model size.