The
following table lists the features that you can add as standard SOLIDWORKS BREP geometry to
a mesh BREP body, which converts the mesh BREP body to a hybrid BREP
body.
You can use mixed edges and vertices as sketch references. Mixed edges and
vertices are entities that are located between a standard BREP face and a mesh BREP
face, where you generated the standard BREP face by adding one of the listed
features.
Features |
3D Texture |
Advanced Hole |
Boss Extrude |
Boss Revolve |
Boss Thicken |
Cavity |
Center of Mass |
Chamfer |
Combine |
Convert to Mesh Body |
Cut Extrude |
Cut Revolve |
Cut Thicken |
Cut With Surface |
Delete/Keep Body |
Draft |
Fillet |
Hole Wizard |
Intersect |
Join |
Move/Copy Body |
Replace Face |
Rib |
Save Bodies |
Scale |
Shell |
Simple Hole |
Split |
Surface Extrude |
Surface Offset |
Surface Revolve |
Surface Trim |