Backscattering is useful for fabrics and works well with Bump map textures.
		
	Parameters
| Base Color | Controls the darker color of the base appearance. | 
| Highlight Color | Controls the specular highlights color. | 
| Roughness | Uses low values for appearances like satin, and high values for appearances like leather and velvet. | 
| Distortion | Controls the anisotropic light to achieve an effect similar to changing the direction of the stitching in the fabric. | 
| Angle | Controls the Distortion light direction. |