In
assemblies,
when you mirror a component, you can add the mirror as another instance of the component,
positioned symmetrically about a plane.
Creating a mirrored instance is most useful for symmetrical
components.
Before mirror |
|
After mirror |
|
You can specify the following options for mirror type: center of bounding box,
center of mass, or component origin.
When you create the mirrored component as a copy of the seed component rather
than an opposite-hand version, you can select a component for the mirrored instance. For
the X mirrored, Y mirrored
orientation of the mirrored
instance, the software creates three virtual axes in the same directions as the
component’s axes. The origin is at the center of the bounding box, the center of mass,
or the component origin.
For the other orientations, the software flips the mirrored instance about the
plane. The flip occurs in the x direction, the y direction, or both the x and y
directions.
- In all orientations, the centers of the seed component and the
mirrored instance are equidistant from the mirror plane.
- For a fully symmetric component (symmetry in all three axes), all
four orientations are true mirrors.
- For a partially symmetric component (symmetry in one or two axes),
one of the orientations might be a true mirror. The remaining orientations are
flipped.
- For nonsymmetric components, none of the orientations are a true mirror; all
are flipped orientations. For a true mirror, create an opposite-hand version.