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Auto-Keys Mode
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Creates keys automatically at the current time when you change any actor property (position, color, and so on).
Note:
Using
Auto-Keys Mode can result in more keys than you intended. For example, when you move an actor to see what is behind it,
Auto-Keys Mode creates a key to record the actor's new position even though you did not intend to include the move in the animation. It is recommended that you do not use this mode until you become proficient.
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Set Keys
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Records property values for all () or selected () properties of the selected actors at the current time.
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Set Location Key
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Records the locations of the selected actors at the current time.
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Set Camera Keys
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Records the current camera and target positions at the current time. Camera keys record the orientation and zoom scale of the model.
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Camera Auto-Keys Mode
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(Available when
Auto-Keys is selected.) Creates camera keys automatically at the current time when you change the viewport camera orientation (rotate, zoom, or pan).
Note: Using
Camera Auto-Keys Mode can result in more camera keys than you intended. It is recommended that you do not use this mode until you become proficient.
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Set Digger Keys
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Records Digger properties at the current time.
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Digger Auto-Keys Mode
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(Available when
Auto-Keys is selected.) Creates Digger keys automatically at the current time when you change Digger properties.
Note: Using
Digger Auto-Keys Mode can result in more Digger keys than you intended. It is recommended that you do not use this mode until you become proficient.
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Effects - Fade In
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Creates keys for a progressive appearance of the selected actors:
- Opacity=0 (transparent) immediately following the previous
Opacity key or at time=0.
- Opacity=0 (transparent) 10 frames before the current time. Move this key to change the fade-in duration.
- Opacity=255 (opaque) at the current time.
Note:
You cannot fade in Digger. See
Set Digger Keys for an alternative approach.
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Effects - Fade Out
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Creates keys for a progressive disappearance of the selected actors:
- Opacity=<
current value> 10 frames before the current time. Move this key to change the fade-out duration.
- Opacity=0 (transparent) at the current time.
Note:
You cannot fade out Digger. See
Set Digger Keys for an alternative approach.
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Effects - Hot Spot
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Creates keys to briefly highlight the selected actors:
- Emission=<
current value> 5 frames before the current time.
- Emission=1 (full emission) at the current time.
- Emission=<
previous value> 5 frames after the current time.
Tip: Add several hot-spot effects to cause an actor to blink. |
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Effects - Set Keys with Beginning Properties
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Creates keys at the current time that restore the initial values of all keys set in the animation, effectively undoing the animation property and location changes.
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Show Keys for Selected Actors Only
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Displays only keys for the current selection. To show only viewport keys, click in empty space of the viewport.
Note:
Does not affect camera and Digger keys.
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Show Keys for Selected Properties Only
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Displays only keys for the selected properties in the Properties pane, such as color and opacity, for all actors. To select several properties in the Properties pane, use the
Ctrl key. If no property is selected, all property keys are displayed.
Note:
Does not affect camera and Digger keys.
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Rewind
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Moves the timebar to the beginning of the animation.
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Previous Key
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Moves the timebar to the previous key. |
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Previous Frame
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Moves the timebar to the previous frame. |
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Play
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Plays the animation starting at the current timebar location.
- Press and hold
Play
to access additional commands.
- If the animation plays beyond your last key, there might be keys for hidden actors. Press
Ctrl+T to show all actors and then delete unwanted keys.
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Play Selection
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(Press and hold
Play to access this command.) Plays the animation from the beginning to the end of the selected time period.
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Play Reverse
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(Press and hold
Play to access this command.) Plays the animation backwards starting at the current timebar location. |
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Pause
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Stops the animation without moving the timebar.
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Stop
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Stops the animation and moves the timebar back to where the animation started.
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Next Frame
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Moves the timebar to the next frame.
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Next Key
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Moves the timebar to the next key.
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Forward
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Moves the timebar to the end of the animation.
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Loop Play Mode
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Plays the animation continuously. |
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Camera Play Mode
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Shows the animation from the camera's viewpoint. To show the animation using a fixed viewpoint, turn off this mode. All navigation tools (zoom, pan, and so on) are available when
Camera Play Mode is off.
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