Exploding Blocks

Nested blocks prevent motion between sets of blocks below the top level. Explode dissolves blocks from any sketch entity. To allow motion between the cylinder and the piston, explode the nested block.

  • Blocks that belonged to the nested block remain blocks.
  • Relations you created between sketch entities remain intact.
Nesting the piston mechanism enables you to:
  • Save relations.
  • Save the nested block and insert it into other blocks.
  • Insert scaled versions of the block in a single instead of multiple operations.

Explode requires a single operation, and affects only the current version of the nested block.

  1. Expand Piston Mechanism-1, select Piston-1 and drag the block.

    The nested block moves, but the piston does not slide in the cylinder.

  2. In the FeatureManager design tree, right-click Piston Mechanism-1 and select Explode Block.

    Piston Mechanism-1 is removed and Piston-1 and Cylinder-1 are displayed.

  3. Repeat with Piston Mechanism-2 .
  4. Select a piston and drag to verify it slides in the cylinder and the colinear relation is intact.
  5. Click Rebuild (Standard toolbar).
    You can explode a block before or after you add relations between the blocks that belong to the nested block.