Modifying CustomBlock References
When you select a CustomBlock reference in the graphics area:
- Grip points of the defined elements display on the Block geometry
- Additional properties of the CustomBlock display in the Custom category, on the Properties palette.
Modifying CustomBlock References Using Custom Properties
When creating CustomBlock, you can use elements to specify custom properties for the CustomBlock. Additionally, you can choose to display these properties in the Properties palette when you select the CustomBlock reference in a drawing.
Distance Multiplier and Angle Offset Action Overrides
For some activities, the Overrides category of the Properties palette groups the following properties:
- Distance multiplier. Lets you specify a factor by which a distance value of an element is increased or decreased. For example, a distance multiplier of 2 for a stretch activity doubles the associated entities of the CustomBlocks when moving the grip point.
- Angle offset. Lets you specify a factor by which an angular value of an element is increased or decreased. For example, an angle offset of 60 for a move activity moves 60 degrees beyond the angle value when moving the grip point.
You can use distance multiplier and angle offset overrides with the following activities:
To specify a distance multiplier for an activity:
- In the Block Editor, specify one of the following activities:
- On the Properties palette, in the Overrides category, specify a value for the Distance Multiplier.
- Press Enter.
To specify an angle offset:
- In the Block Editor, specify one of the following activities:
- On the Properties palette, in the Overrides category, specify a value for the Angle offset.
- Press Enter.
Modifying CustomBlock References Using Grip Points
As you click or drag the grip points, entities in the Block reference adjust according to the activity that defines the modification.
The following grip points are available:
Grip Type |
Icon |
Modifications |
Standard |
 |
Moves, stretches, scales, or patterns entities independently in a Block reference. |
Linear |
 |
Lengthens, stretches, scales, or patterns entities in a Block reference along a vector. |
Rotation |
 |
Rotates entities in a Block reference around an axis. |
Flip |
 |
Flips (mirrors) entities in a Block reference about an axis. |
Table / Visibility |
 |
Changes forms or dimensions based on predefined lists. Also, controls the visibility of subsets of entities based on lookup lists. |
At any time, you can reset the Block reference using the ResetBlock command. The Block reference changes back to the default values specified in the CustomBlock definition.
To modify CustomBlock references:
- In the graphics area, select a CustomBlock reference.
- Click or drag grips.
- On the Properties palette, under Custom, edit CustomBlock elements.
To reset CustomBlock references:
- In the graphics area, right-click and specify the CustomBlock reference and select Reset Block.