
SOLIDWORKS Visualize supports
CPU
denoising
with
the 3DS Stellar Physically Correct engine.
Benefits:
Denoising reduces
noise and improves render quality with fewer passes, helping CPU users achieve cleaner
results faster.
Previously, denoising was only available for GPU rendering.
Key changes include:
- You can
turn
the denoiser on and off in CPU mode.
- The Initialize Denoiser
and Show Button in the Main Toolbar
options are removed from section.
- The denoiser is always available in the Main
Toolbar
when using:
- 3DS Stellar Physically Correct
(CPU
or
GPU)
- AMD Radeon™ ProRender
(GPU)
- You can
adjust
the denoiser starting pass in .
- When using 3DS Stellar Physically Correct in Fast mode, denoising is
always enabled and cannot be turned off. The Denoiser button in the
Main
Toolbar
stays toggled on but is disabled, with a tooltip explaining its status.