| Name | Description |
 | AbbeNumber | Gets or sets the dispersion of this material. |
 | Albedo | Gets or sets the ratio of reflected radiation to incident radiation. |
 | AlbedoTexture | Gets or sets the Albedo texture map for this material. |
 | Anisotropy | Gets or sets the anisotropy strength of this material. |
 | AnisotropyRotation | Gets or sets the anisotropy rotation angle (counter-clockwise rotation of the tangent space around local normal). |
 | AttenuationColor | Gets or sets the attenuation color of this material. |
 | AttenuationDistance | Gets or sets the distance of attenuation in this material. |
 | Clearcoat | Gets or sets the clearcoat reflectivity of this material. |
 | ClearcoatNormalTexture | Gets or sets the clear coat normal texture map of this material. |
 | ClearcoatRoughness | Gets or sets the roughness of clearcoat's microfacet distribution in this material. |
 | CutoutOpacity | Gets or sets the cut-out opacity of this material. |
 | CutoutOpacityTexture | Gets or sets the cut-out opacity texture map of this material. |
 | Displacement | Gets or sets the displacement in the direction of the surface normal to add details to the geomtry of this material. |
 | DisplacementTexture | Gets or sets the displacement texture map for this material. |
 | EmissionColor | Gets or sets the emission color of this material. |
 | EmissionEnergyNormalization | Gets or sets the emission energy normalization value for this material. |
 | EmissionMode | Gets or sets the emission mode for this material. |
 | EmissionValue | Gets or sets the amount of light projected from this appearance. |
 | FlakeColor | Gets or sets the flake color of this material. |
 | FlakeCoverage | Gets or sets the flake coverage of this material. |
 | FlakeRoughness | Gets or sets the roughness of distribution that controls flake orientation in this material. |
 | FlakeSize | Gets or sets the flake diameter in world space of this material. |
 | FlakeTexture | Gets or sets the flake texture map of this material. |
 | FlipFlop | Gets or sets the directional-dependent color (flip flop) effects of this material. |
 | FlipFlopColor | Gets or sets the flake color at normal incidence if flip flop effect is enabled for this material. |
 | IndexOfRefraction | Gets or sets the index of refraction for illuminating this appearance. |
 | Metallic | Gets or sets the metallic-ness of this material. |
 | NormalTexture | Gets or sets the normal texture map for this material. |
 | RealViewToDSPBRTextureScale | Gets or sets the RealView to DSPBR texture map scale for this material. |
 | Roughness | Gets or sets the specular spread (roughness) of the appearance. |
 | RoughnessTexture | Sets or sets the surface roughness texture map for this material. |
 | SheenColor | Gets or sets the sheen color value for this material. |
 | SheenRoughness | Gets or sets the roughness of sheen microfacet distribution for this material. |
 | Specular | Gets or sets the intensity of the light surface for illuminating the appearance. |
 | SpecularTintColor | Gets or sets the specular tint to adjust the color of the specular lobe near theta = zero degrees for this material. |
 | SubsurfaceAnisotropy | Gets or sets the subsurface scattering anisotropy value for this material. |
 | SubsurfaceColor | Gets or sets the subsurface scattering color value for this material. |
 | SubType | Gets or sets the subtype of this material. |
 | ThinFilm | Gets or sets the thin film layer weight for this material. |
 | ThinFilmIOR | Gets or sets the thin film layer index of refraction for this material. |
 | ThinFilmThickness | Gets or sets the thin film layer thickness for this material. |
 | ThinFilmThicknessTexture | Gets or sets the thin film layer thickness texture map for this material. |
 | ThinWalled | Gets or sets whether this material is thin walled. |
 | Translucency | Gets or sets the degree to which this material is able to filter and diffuse light for illuminating the appearance. |
 | TranslucencyColor | Gets or sets the translucency color for this material. |
 | Transparency | Gets or sets the degree to which this material allows light to pass through for illuminating the appearance. |
 | Version | Gets or sets the version of the model specification used for this material. |