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Mate PropertyManager

The Mate PropertyManager appears when you add or edit mates. See Mates Overview for more information.

For Advanced Mates and Mechanical Mates, see separate help topics for the type of mate you are creating.

Mate Selections

Entities to Mate . Select the faces, edges, planes, and so on that you want to mate together. See Standard Mates by Entity or see one of the mate types listed below.

Multiple mate mode . Click to mate multiple components to a common reference in a single operation.

  • Common reference. Select the entity to which you want to mate several other components.

  • Component references. Select entities on two or more other components to mate to the common reference. A mate is added for each component.

  • Create multi-mate folder. Select to group the resulting mates in a Multi-Mates folder, where you can change the common reference, mate type, or distance for all mates in the folder in a single operation. Otherwise, a series of individual mates is added to the model.

    • Link dimensions (available only for Distance and Angle mates in a multi-mate folder). Select to link dimensions. The variable name in the Shared Values dialog box is the same as the multi-mate folder name.

You can remove a mate from the multi-mate folder by right-clicking it and selecting Remove from Multi-Mate. You can remove all mates from a multi-mate folder by right-clicking the folder and selecting Dissolve Multi-Mate. The mates appear in the Mates folder, and no longer have a multi-mate association with each other.

Standard Mates

All the mate types are always shown in the PropertyManager, but only the mates that are applicable to the current selections are available.

Coincident. Positions selected faces, edges, and planes (in combination with each other or combined with a single vertex) so they share the same infinite plane. Positions two vertices so they touch.

Align axes. (Available when applying a coincident mate between origins and coordinate systems.) Fully constrains the component.

Parallel. Places the selected items so they remain a constant distance apart from each other.

Perpendicular. Places the selected items at a 90° angle to each other.

Tangent. Places the selected items tangent to each other (at least one selection must be a cylindrical, conical, or spherical face).

Concentric. Places the selections so that they share the same center line.

Lock. Maintains the position and orientation between two components.

Distance. Places the selected items with the specified distance between them.

Angle. Places the selected items at the specified angle to each other.

Mate alignment. Toggle the mate alignment as necessary.

You can control the value of distance and angle mates in a design table. The column header in the design table uses the syntax <dimension>@<mate_name> (for example, D1@Distance1.) In the table body cells, type the value for the dimension. See Dimensions in Configurations.

Advanced Mates

Symmetric. Forces two similar entities to be symmetric about a plane or planar face.

Width. Centers a tab within the width of a groove.

Path. Constrains a selected point on a component to a path.

Linear/Linear Coupler. Establishes a relationship between the translation of one component and the translation of another component.

Limit. Allows components to move within a range of values for distance and angle mates.

Mate alignment. Toggle the mate alignment as necessary.

Mechanical Mates

Cam. Forces a cylinder, plane, or point to be coincident or tangent to a series of tangent extruded faces.

Gear. Forces two components to rotate relative to one another about selected axes.

Hinge. Limits the movement between two components to one rotational degree of freedom.

Rack and Pinion. Linear translation of one part (the rack) causes circular rotation in another part (the pinion), and vice versa.

Screw. Constrains two components to be concentric, and also adds a pitch relationship between the rotation of one component and the translation of the other.

Universal Joint. The rotation of one component (the output shaft) about its axis is driven by the rotation of another component (the input shaft) about its axis.

Mate alignment. Toggle the mate alignment as necessary.


The Mates box contains all the mates added while the PropertyManager is open or all of the mates that you are editing. When there are multiple mates in the Mates box, you can select one to edit that mate.

To edit more than one mate at a time, select multiple mates in the FeatureManager design tree, then right-click and select Edit Feature. All the mates appear in the Mates box.


  • Add to new folder. When selected, new mates appear in a folder in the Mates folder in the FeatureManager design tree. When cleared, new mates appear in the Mates folder.

  • Show pop-up dialog. When selected, the Mate pop-up toolbar appears when you add standard mates. When cleared, you add standard mates in the PropertyManager.

  • Show preview. When selected, a preview of a mate occurs when you make enough selections for a valid mate.

  • Use for positioning only. When selected, components move to the position defined by the mate, but a mate is not added to the FeatureManager design tree. A mate appears in the Mates box so you can edit and position the components, but nothing appears in the FeatureManager design tree when you close the Mate PropertyManager.

This check box is an alternative to adding many mates, then later deleting those mates in the FeatureManager design tree.

Related Topics

Mate PropertyManager - Analysis Tab

Mate Icons in the FeatureManager Design Tree


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