Domain
Type |
You set the Domain
Type in the preceding step of the process of
creating a solid mesh.
Cavity/Insert/Runner
|
Identifies the selected part as a
cavity, insert, or runner.
|
Cooling Channel
|
Identifies the selected part as a
cooling channel.
|
Mold
|
Identifies the selected part as a
mold.
|
The program meshes all parts
identified as cavities, inserts, or runners simultaneously in
one operation. Cooling channels are meshed in a separate
operation. Molds are also meshed separately from other
domains.
|
Triangle Size
|
Specifies the default edge length
of the surface mesh over the active domain. A smaller triangle size
creates more elements. You define
the units in .
|
Mesh
tolerance |
Available when you select
Automatic for Local Refinement. The minimum allowable element size for automatic refinement is
given by the value of Triangle
Size multiplied by the value of Mesh tolerance. Accepts a value
between the range of 0.1 and 1.0.
|
Number of Triangles
|
Predicts the total number of shell
elements (for a surface mesh) for the given triangle size. |
Number of Tetrahedrons
|
Predicts the total number of solid
tetrahedron elements (for a solid mesh) to fill the volume of the
part based on the given triangle size. |
Local Refinement
|
Refines the mesh by reducing the
triangle size at critical regions of the model. You can set a finer
mesh for more detailed features. Refining the mesh in critical
regions improves the accuracy of results.
None
|
Applies the mesh element size to the
whole model without mesh refinement.
|
Assign Size
|
Refines the mesh on selected surfaces,
edges, or points. Delete
the current mesh to be able to select geometric
entities of the model to assign local mesh
refinement.
|
Automatic
|
Refines the mesh automatically in
regions with small features or high curvatures.
|
|
Gradation |
Sets the mesh transition between
areas with refined mesh and the default mesh when you select
Automatic for Local Refinement. Move the slider to the left (Smooth) for a smoother mesh size transition
with more elements. Move the slider to the right (Sharp) to decrease the number of
elements for a more "uneven" transition.
|
Mesh |
Creates the mesh based on the
current settings. |
Delete |
Deletes the current mesh. Deleting the mesh allows you to select surfaces,
edges, or points on the model to apply mesh refinement (with
Assign
Size).
|