Applying Extended Editing of BlockAttributes

Use the EditXBlockAttribute command to modify the BlockAttribute values and properties of inserted Blocks.

Property changes include Layer, TextStyle, and other settings.

You cannot edit BlockAttribute values on locked Layers.

To apply extended editing of BlockAttributes:

  1. Do one of the following:
    • Double-click a Block with BlockAttributes.
    • Type EditXBlockAttribute. Then select a Block reference with BlockAttributes in the graphics area.
  2. In the dialog box, select an item in Value.
  3. Edit the value:
    • If the BlockAttribute is a single-line BlockAttribute, type a new Value.
    • If the BlockAttribute is a multiline BlockAttribute, click Open Multiline Editor to edit the text in the graphics area using the Multiline BlockAttribute Formatting pop-up toolbar.
      The editor settings (editing in-place or in a dialog box) specified for Notes with the NoteOptions command also apply for multiline BlockAttributes.
    • Select Change attribute value to all instances to overwrite the value of the BlockAttribute in all instances of the Block in the drawing. Use caution with this option as it potentially replaces all previous BlockAttribute edits.
  4. Edit properties:
    • Under Properties, change the Layer, LineStyle, LineColor, LineWeight, and PrintStyle of the BlockAttribute.
      LineStyles and LineWeights become visible only if the TextStyle of the BlockAttribute is based on a SHX font, not a TrueType font.
    • Under Text options, modify the TextStyle, Justification, Spacing, Height, Rotation, and Width of the BlockAttribute text.

      If the TextStyle supports the corresponding options, specify whether to generate the text Backwards or Upside down, and whether the text uses Annotative scaling.

    • Under Apply changes select To all instances, to update the properties and text settings for all instances of Blocks in the drawing.

    Click Hide/Show Properties to collapse or expand the properties area of the dialog box.

  5. Click Apply for intermediate updates of your changes.
  6. Repeat steps 2 through 5 for other BlockAttributes.
  7. Click OK.
You can modify the insertion point of a BlockAttribute by selecting its EntityGrip and dragging it to a new location (as long as the BlockAttribute is not locked).