Loft Features
... loft entities: End conditions Normal to profile and Direction vector Guide curves Profile
Parts and Features > Features > FeatureWorks > Recognizing Different Entities > Lofts
Orientation/Twist Type - Follow Path
Profiles always maintain a normal to the path...The normal of the plane, the Z-axis, is the...The normal of the plane, the Z-axis, is the
Parts and Features > Features > Sweeps > Sweeps Options
Wrap Feature
The sketch plane must be tangent to the face, allowing the face normal and the sketch normal to be parallel at the closest point...For a plane, the pull direction is normal to the plane...To wrap the sketch normal to the sketch plane, leave Pull Direction blank
Parts and Features > Features > Wrap
Rib PropertyManager
Normal to Sketch...Creates the rib extrusion normal to the sketch...Creates a rib that extends the sketch contours normal to the direction of the sketch until they meet a boundary
Parts and Features > Features > Ribs
Orientation/Twist Control Option
Select Keep normal constant and the section remains parallel to the beginning section at all times...Select Twist Along Path With Normal Constant to keep the section parallel to the beginning section as it twists along the path
Loft with Start and End Constraints
Normal to Profile...Applies a tangency constraint normal to the start or end profile...Set the Draft angle to add draft at the start or end profile (available with Direction Vector or Normal to Profile selected...
Parts and Features > Features > Lofts
Radiate Surface
The arrow in the graphics area points normal to the selected reference, but the surface radiates parallel to the selected reference
Parts and Features > Features > Surfaces > Surface Features
Loft PropertyManager
Applies a tangency constraint normal to the start or end profile...Draft angle (Available with Direction Vector or Normal to Profile selected for Start or End constraint...Applies a tangency constraint normal to the plane of the guide curve
Dome
Click Direction , and select a direction vector from the graphics area to extrude the dome in a direction other than normal to the face...Continuous dome, the shape rises normal to the edges of the polygon
Parts and Features > Features > Domes
Sweep PropertyManager
direction to which the tool body remains perpendicular, for example, the normal to the planar end face of a cylinder...Aligns the profile normal to the path...Create the sweep normal to the path at the start
Parts and Features > Features > Sweeps
Freeform PropertyManager
Orients the triad normal to the surface before the drag...Orients the triad parallel to the direction of a normal line created by three points on the control curve...Displays the curvature of the surface along the curve normal to the surface
Parts and Features > Features > Freeforms
Hole Series (First Part) PropertyManager
... for the fastener. Fit. Select a fit for the fastener: Close, Normal, or Loose. Options The Options ...
Parts and Features > Features > Holes > Hole Series
Fillet Surface
... on a surface. Click Reverse Face Normal for a face set to reverse the fillet direction. You cannot ...
Parts and Features > Features > Surfaces > Surface Controls
Loft with Centerline
. The sketch planes of all the intermediate sections are normal...to the centerline. The centerline can...
Deform Point Examples
The pull direction is normal to the face...Using a point on a vertex is a predictable way to locate the deform when the normal to adjacent faces is the desired pull direction...If the point you select is on a plane, the pull direction is normal to the plane
Parts and Features > Features > Deform > Deform Point
Boundary PropertyManager
Normal to Profile. (Available when the curves are not attaching a boundary feature to existing geometry.) Applies a tangency constraint normal to the...The boundary feature is tangent to the selected linear edge or axis, or to the normal of a selected face or plane
Parts and Features > Features > Boundary
Lip/Groove PropertyManager
If all the selected faces on which to create the lip and groove are planar and have the same normal, the default direction is normal to the planar
Parts and Features > Features > Fastening
Interactive Feature Recognition Selections
Recognize ribs that are extruded using Normal to Sketch as the Extrusion direction...Select the face (on the rib) that was used to create the normal to sketch rib
Parts and Features > Features > FeatureWorks > Recognition Types
Overview of FeatureWorks
Ribs: extruded parallel to sketch, extruded normal to sketch, and ribs with negative draft. Draft
Parts and Features > Features > FeatureWorks
Extrude PropertyManager
Select a direction vector in the graphics area to extrude the sketch in a direction other than normal to sketch profile...Normal cut (Sheet metal cut extrudes only...Ensures that the cut is created normal to the sheet metal thickness for folded sheet metal parts
Parts and Features > Features > Extrudes
Hole Series (Middle Parts) PropertyManager
... for the fastener. Fit. Select a fit for the fastener: Close, Normal, or Loose. Sizing options vary ...
Hole Series (Last Part) PropertyManager
... for the fastener. Fit. Select a fit for the fastener: Close, Normal, or Loose. Component List . ...
Deform Point Options
if you select a plane or planar face, the direction is normal to the plane or face...The Deform direction is normal to the face at the selected point...sketch line, normal to a plane or planar face, or following two points or vertices
Move/Copy Bodies
Places the bodies so the normal or axis vectors for the selected faces point in the same direction...Places the bodies so the normal or axis vectors for the selected faces point in opposite directions
Parts and Features > Features > Tools for Features > Manipulation of Features
Sweep Overview
OK . Sweep preview Orientation/twist Type: Keep normal constant Orientation/twist Type: Follow path