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Sketch Fillet

The Sketch Fillet tool trims away the corner at the intersection of two sketch entities to create a tangent arc. This tool is available for both 2D and 3D sketches. The Fillet tool on the Features toolbar fillets entities such as edges in parts.

To create a fillet in a sketch:

  1. In an open sketch, click Sketch Fillet art\FILLETTL.gif on the Sketch toolbar, or Tools, Sketch Tools, Fillet.

  2. Set the properties in the Sketch Fillet PropertyManager.

  3. Select the sketch entities to fillet.

You can select non-intersecting entities. The entities are extended at a virtual intersection, and the corner is filleted.

To select the sketch entities, you can select two sketch entities or select a corner.

When you select a sketch entity, then hover over another sketch entity, a preview appears.

When you select the second sketch entity, the preview changes colors.


When you hover over a corner, a preview appears.

When you select the corner, the preview changes colors.

  1. Drag the preview to adjust the fillet size if necessary.

  2. Click OK to accept the fillet, or click Undo to remove the fillet. You can undo a sequence of fillets in reverse order.

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