You can offset, translate, and rotate faces and features directly on solid or surface models.
To open the Move Face PropertyManager:
Click Move Face (Mold Tools or Features toolbar) or . You can also right-click a face and click Move Face, or select Move Face on the Direct Editing CommandManager tab.
Move Face
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Offset |
Offsets selected faces or features by a specified distance.
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Translate |
Translates selected faces or features by a specified distance in a selected direction. |
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Rotate |
Rotates selected faces or features a specified angle about a selected axis. |
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Instant3D functionality supports editing of Move Face features. Click the Move Face feature or face and use the Instant3D arrow, dimension manipulator, or triad to edit the Move Face feature.
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Face(s) to move |
Lists the faces or features you select. Use the Select Connected Faces pop-up toolbar to help you select various faces. See Using Selected Connected Faces.
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Copy |
Copies faces and features using the Translate and Rotate commands. You can use Instant3D functionality, such as the triad and rulers, to position and edit the Move Face features. This option is useful when you modify imported geometry. You cannot create disjoint bodies using this option. Video: Move Face - Copy |
Example of
Offset,
Translate, and
Rotate
Parameters - Offset
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Distance |
Sets the distance to move the faces or features.
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Parameters - Translate
Blind |
Direction reference
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Select a plane, planar face, linear edge, or reference axis to specify the direction to move faces or features.
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Distance
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Sets the distance to move the faces or features.
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Delta X
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Moves the face along the X axis.
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Delta Y
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Moves the face along the Y axis.
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Delta Z
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Moves the face along the Z axis.
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Up to Vertex |
From Entity
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Sets the face, plane, or vertex to move the face from.
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To Entity
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Sets the vertex to move the face to.
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Up to Surface |
From Entity
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Sets the face or plane to move the face from.
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To Entity
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Sets the surface, face, or plane to move the face to.
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Offset from Surface |
From Entity
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Sets the face or plane to move the face from.
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Offset Entity
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Sets the offset surface, face, or plane.
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Up to Body |
From Entity
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Sets the face or plane to move the face from.
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To Entity
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Sets the surface or surface body to move the face to.
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Parameters - Rotate
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Reference Axis |
Sets the selected axis as the axis of rotation. Select a linear edge or reference axis. |
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Draft Angle |
Sets the angle of rotation around the Reference Axis . |
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X Rotation Origin |
Defines the X coordinate of the triad position. |
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Y Rotation Origin |
Defines the Y coordinate of the triad position. |
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Z Rotation Origin |
Defines the Z coordinate of the triad position. |
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X Angle Rotation |
Sets the angle of rotation around the X axis of the triad. |
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Y Angle Rotation |
Sets the angle of rotation around the Y axis of the triad. |
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Z Angle Rotation |
Sets the angle of rotation around the Z axis of the triad. |