Displacement Mapping

New options in the Appearances tab provide more overall control of displacements.

  • New displacement options include:
    • Depth. Controls how high the bumps display on the surface. Increase the depth to make the surface bumpier. Decrease the depth to make the surface smoother.
    • Displacement Density. Specifies the maximum length of the edge of a subtriangle. Higher values result in smaller triangles and better quality.
  • The Type list replaces check boxes for selecting a map type. You can select:
    • Bump
    • Normal
    • Displacement
  • Because multiple types of bump maps are available, Invert Bump is renamed Invert.