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Video Workshop

The Video workshop lets you create AVI (.avi), FLV (.flv), MKV (.mkv), and MP4 (.mp4) video files of your animations.

To display this workshop, click Workshops > Publishing > Video > .

The following topics are discussed:

Profile

Profiles store your settings for future use.

For details, see About Profiles for Workshop Settings.

Video

This area lets you specify where you want to save the video.

Command Name Description
Save Video As Displays the Save Video dialog box that lets you save your animation in either AVI, FLV, MKV, or MP4 format.

To interrupt video generation while it is running, press Esc.

Note: If you choose the AVI format, after clicking Save, you can specify a video compression utility in the Video Compression dialog box. See Video Compression.

Video Output

The Video Output tab lets you set settings for your videos.

Command Name Description
Change window resolution Defines the height and width, in pixels, of the resulting video. In all cases, the resolution cannot be higher than your current screen resolution.

Clear this option to use the current viewport size.

Note: In case of odd-sized images (for example, 1264x535), the image will be cropped by one pixel (1264x534) to make it even-sized.

Range Specifies the animation segment to capture:
  • All - The entire animation
  • Selection - The selected timeline segment



  • Seconds - The specified range in seconds

Anti-Aliasing

The Anti-Aliasing tab lets you enable anti-aliasing and set settings for it.

Anti-Aliasing image output Enables anti-aliasing during video creation.
Anti-Aliasing

Specifies the anti-aliasing technique:

  • Jittering - The jittering method is higher quality but takes too long for real-time rendering. Use jittering for single image generation when high quality is required.
  • Multisample - Multisample anti-aliasing (MSAA) is a technique used in computer graphics to improve image quality.

Number of passes

(Available when Jittering is selected.) Specifies the number of internal renderings made to create the effect. More passes take longer to perform but produce better results.

Radius

(Available when Jittering is selected.) Specifies the portion of a scene that appears sharp. The image becomes blurred as you move away from the focal point. The higher the value, the larger the depth of field (less blur).



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