Adding a View Key and Calculating the Motion

Next, you add a view key partway through the animation and then calculate the motion.

  1. In the MotionManager tree, right-click Orientation and Camera Views , and verify that Disable Playback of View Keys and Disable View Key Creation are cleared.
    View key playback and automatic creation of view keys are now enabled. In the MotionManager tree, the Orientation and Camera Views changes to .
  2. Drag the time bar to 3.5 seconds and click Front View (Standard Views toolbar).

    A new view key appears in the Orientation and Camera Views timeline.

  3. If you are not in loop playback mode, click Playback Mode (MotionManager toolbar), and click Playback Mode: Loop .

  4. Click Calculate (MotionManager toolbar).
    The distance mate defines and limits the collar motion and the view orientation changes at 3.5 seconds.
  5. Click Stop (MotionManager toolbar).