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Pattern Table Enhancements for Variable Patterns

To access the pattern table:

  1. Click Variable Pattern (Features toolbar) or Insert > Pattern/Mirror > Variable Pattern.
  2. In the PropertyManager, click Create Pattern Table for new parts or Edit Pattern Table for existing parts.

Importing Data from Microsoft Excel

You can import data into variable patterns from Microsoft Excel .xls, .xlsx, and .xlsm file types. Microsoft Excel overwrites any existing data.

If the Microsoft Excel file contains driving dimensions, you no longer have to select the driving dimensions from the graphics area.

With the pattern table open, click Import from Excel.

You can also import data from a specific sheet in the Excel file. With the pattern table open, click Import from Excel and select the Excel file to import. Then click the Sheet: drop-down list, and select the sheet.

Exporting Data to Microsoft Excel

You can export data from variable patterns into Excel *.xls, *xlsx, and *.xlsm file types.

With the pattern table open, click Export from Excel.

Interface Improvements for Equation-driven Instances

Instance dimensions controlled by an equation are read-only in the pattern table for variable patterns because you cannot modify original equations by changing values in a pattern table.

Icons indicate which cells contain values that are equation-driven, link-driven, or linked equation-driven. Tooltips display the equations.

If you delete rows of data that include values that are controlled by an equation, or if you copy or cut and paste those rows, a message warns that you might need to fix missing references in the equation. If you try to paste data into cells whose values are controlled by an equation, a message informs you that those values are read-only.

Support for Zero and Negative Values

You can enter zero and negative values for many types of dimensions in the Pattern Table dialog box and from the graphics area. Zeroes and negative values are accepted for dimensions that allow them when editing the feature or dimension.

Entering a negative dimension for a feature dimension, such as a blind depth or revolve angle, causes the instance to reverse direction. The effect is equivalent to using Reverse button in the feature’s PropertyManager.



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