Shadow Catcher Support with Stellar Physically Correct (2023 SP2)

Stellar Physically Correct supports the shadow catcher feature and the ambient occlusion output layer.

You can:
  • Simulate any geometry as a shadow catcher to receive shadows from the scene lighting.
  • Render an ambient occlusion layer to boost contrast in areas including small crevices and corners.
    • Use ambient occlusion for Accurate mode when rendering with NVIDIA® Iray®.