Disabling Playback of View Keys

Next, you disable the playback of view keys and rotate the model as the animation runs in a loop.

Animation view keys are key points that specify the model view at different times during the animation. View keys appear as Orientation and Camera Views key points. If you disable the playback of view keys, an animation ignores existing Orientation and Camera Views key point view options.

  1. In the MotionManager tree, right-click Orientation and Camera Views , and click Disable Playback of View Keys .
    When you select Disable Playback of View Keys , it appears selected in the Orientation and Camera Views command list, and the Orientation and Camera Views icon changes to .
  2. Click Calculate (MotionManager toolbar).
  3. Rotate the model to different positions during the animation:
    • Click Rotate View (View toolbar) and click + drag the pointer on the assembly.
    • Click View > Modify > Rotate and click + drag the pointer on the assembly.
  4. Click to position the model and click Rotate View (View toolbar) to continue the animation.
  5. Click Play , and rotate the plunger hook during playback.
    The animation ignores the view orientation option at 0 seconds, and the Orientation and Camera Views timeline is gray.

  6. Click Stop (MotionManager toolbar).