You can create a circular pattern of components in an assembly.
To create a circular pattern of components:
-
Click (Assembly toolbar) or
.
- In the PropertyManager, under Parameters:
- For Pattern Axis, select one of the following:
- Circular edge or sketch line
- Linear edge or sketch line
- Cylindrical face or surface
- Revolved face or surface
The pattern revolves around this axis.
- Click Reverse Direction if necessary.
- Enter a value for Angle . This is the angular value between the centers of the instances.
- Select Equal spacing to set the Angle to 360°. You can change the value to a different angle. The instances equally space themselves along the total angle.
- Click in Components to Pattern , then select the seed components.
- To skip instances, click in Instances to Skip and select the preview of the instance in the graphics area.
The pointer changes to
when it is over a preview in the graphics area.
- To restore instances, select the instance in Instances to Skip and press Delete.
-
Optional. Under Options, select the
following:
Option |
Description |
Synchronize movement of flexible subassembly
components |
(Useful when you pattern flexible subassemblies.)
Moves components in the patterned instances when you move components in
the seed flexible subassembly, and vice versa. |
- Click .
The new components appear under
LocalCirPattern in the FeatureManager design tree.
By default, all instances use the same configuration as the seed components. To change the configuration, edit the component properties of an instance.