Gap
range for bonding |
Specifies the clearance that allows geometric entities
to qualify for bonding interactions. The default value for
Maximum gap percent is
0.01 % of the characteristic
length of the model and is specified in . Components that have clearances larger than this
threshold are not bonded at a component-level. You can overwrite the
default maximum clearance with a user-defined value. Enter a very
small value rather than zero for maximum clearance to ensure
bonding of curved, coincident geometry.
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Calculate minimum
gap |
This tool is available when you select two
components in Components for
interaction to apply a bonded contact. Calculates
the minimum distance between the two selected
components.
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Include
shell edge-solid face/shell face and edge pairs
(slower) |
Creates edge-to-edge bonded
contact sets for pairs of edges located within the allowable
clearance for bonding.The valid pairs of edges of
shells or sheet metal bodies that qualify for bonding are:
- Straight, parallel, and non-interfering
shell edges (or almost parallel within one degree of
tolerance).
- Circular edges that have the same
radius, are concentric, and do not interfere.
- Shell edges (straight or arc) bonded to
a solid or shell face (planar or cylindrical).
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Gap range to
consider contact: |
Specifies the clearance that allows geometric entities
to qualify for contact. The default value specified in is 10 % of the
characteristic length of the model. |
Stabilize the area
if the gap is: |
Applies a small stiffness to the qualified areas so
the solver can overcome instability issues and start the simulation.
The software applies contact stabilization to components that have
an initial clearance within a threshold value of 1% of the model's
characteristic length. You can customize the
allowable clearances to better fit your models.
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Coefficient of friction |
Specifies the coefficient of static friction for the
selected component. The allowable range for the friction coefficient
is 0 to 1.0. The static friction forces are
calculated by multiplying the normal forces generated at the
locations that come into contact by the given coefficient of
friction. The direction of the friction force is opposite to the
direction of motion.
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